When you are drawing in SketchUp, you should always use the the 2D trees instead of the 3D trees. The 2D trees take up much less file space, and they rotate with the viewport so they will always end up looking pretty good in the final image, which will be rendered in D2 anyway. Same with the brick cladding, the tiles, all those details slow down the response time of your input and make the drawing difficult to work on. Put that stuff in at the very end.
In Second Life, the trees, the houses, everything is 3D. The level of detail is astounding. But Second Life is notoriously buggy and there is often a lot of lag time. If you are using a slow connection speed, Second Life crashes all the time. The amount of disc space and RAM needed to just wander around is considerable. But, you know, it is nothing compared to the amount of RAM required by real life.
Reality, as we now know, is a sort of compromise or a collaboration between physical matter and consciousness. Both have their limitations. The greatest problem with over population is not that people are consuming resources at a rate that is not sustainable (although that is a problem), but that more consciousness is created every day, and the universe just doesn't have the capacity. I am sure some of you have noticed driving around, how the leaves on the trees don't look as sharp as they did when you were little, how they cut on and off, how sometimes, especially during peak usage moments, everything just freezes up. I sense the big crash coming. One day we will all wake up to the big blue screen of death. And where will Tech Support be then? Lost in the virtual world....
Monday, October 08, 2007
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